godot/doc/classes/RID.xml

<?xml version="1.0" encoding="UTF-8" ?>
<class name="RID" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
	<brief_description>
		A handle for a [Resource]'s unique identifier.
	</brief_description>
	<description>
		The RID [Variant] type is used to access a low-level resource by its unique ID. RIDs are opaque, which means they do not grant access to the resource by themselves. They are used by the low-level server classes, such as [DisplayServer], [RenderingServer], [TextServer], etc.
		A low-level resource may correspond to a high-level [Resource], such as [Texture] or [Mesh].
		[b]Note:[/b] RIDs are only useful during the current session. It won't correspond to a similar resource if sent over a network, or loaded from a file at a later time.
	</description>
	<tutorials>
	</tutorials>
	<constructors>
		<constructor name="RID">
			<return type="RID" />
			<description>
				Constructs an empty [RID] with the invalid ID [code]0[/code].
			</description>
		</constructor>
		<constructor name="RID">
			<return type="RID" />
			<param index="0" name="from" type="RID" />
			<description>
				Constructs a [RID] as a copy of the given [RID].
			</description>
		</constructor>
	</constructors>
	<methods>
		<method name="get_id" qualifiers="const">
			<return type="int" />
			<description>
				Returns the ID of the referenced low-level resource.
			</description>
		</method>
		<method name="is_valid" qualifiers="const">
			<return type="bool" />
			<description>
				Returns [code]true[/code] if the [RID] is not [code]0[/code].
			</description>
		</method>
	</methods>
	<operators>
		<operator name="operator !=">
			<return type="bool" />
			<param index="0" name="right" type="RID" />
			<description>
				Returns [code]true[/code] if the [RID]s are not equal.
			</description>
		</operator>
		<operator name="operator &lt;">
			<return type="bool" />
			<param index="0" name="right" type="RID" />
			<description>
				Returns [code]true[/code] if the [RID]'s ID is less than [param right]'s ID.
			</description>
		</operator>
		<operator name="operator &lt;=">
			<return type="bool" />
			<param index="0" name="right" type="RID" />
			<description>
				Returns [code]true[/code] if the [RID]'s ID is less than or equal to [param right]'s ID.
			</description>
		</operator>
		<operator name="operator ==">
			<return type="bool" />
			<param index="0" name="right" type="RID" />
			<description>
				Returns [code]true[/code] if both [RID]s are equal, which means they both refer to the same low-level resource.
			</description>
		</operator>
		<operator name="operator &gt;">
			<return type="bool" />
			<param index="0" name="right" type="RID" />
			<description>
				Returns [code]true[/code] if the [RID]'s ID is greater than [param right]'s ID.
			</description>
		</operator>
		<operator name="operator &gt;=">
			<return type="bool" />
			<param index="0" name="right" type="RID" />
			<description>
				Returns [code]true[/code] if the [RID]'s ID is greater than or equal to [param right]'s ID.
			</description>
		</operator>
	</operators>
</class>