godot/doc/classes/InputEventMagnifyGesture.xml

<?xml version="1.0" encoding="UTF-8" ?>
<class name="InputEventMagnifyGesture" inherits="InputEventGesture" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
	<brief_description>
		Represents a magnifying touch gesture.
	</brief_description>
	<description>
		Stores the factor of a magnifying touch gesture. This is usually performed when the user pinches the touch screen and used for zooming in/out.
		[b]Note:[/b] On Android, this requires the [member ProjectSettings.input_devices/pointing/android/enable_pan_and_scale_gestures] project setting to be enabled.
	</description>
	<tutorials>
		<link title="Using InputEvent">$DOCS_URL/tutorials/inputs/inputevent.html</link>
	</tutorials>
	<members>
		<member name="factor" type="float" setter="set_factor" getter="get_factor" default="1.0">
			The amount (or delta) of the event. This value is closer to [code]1.0[/code] the slower the gesture is performed.
		</member>
	</members>
</class>