godot/modules/multiplayer/SCsub

#!/usr/bin/env python
from misc.utility.scons_hints import *

Import("env")
Import("env_modules")

env_mp = env_modules.Clone()

module_obj = []
env_mp.add_source_files(module_obj, "*.cpp")

if env.editor_build:
    env_mp.add_source_files(module_obj, "editor/*.cpp")

env.modules_sources += module_obj

if env["tests"]:
    env_mp.Append(CPPDEFINES=["TESTS_ENABLED"])
    env_mp.add_source_files(env.modules_sources, "./tests/*.cpp")

    if env["disable_exceptions"]:
        env_mp.Append(CPPDEFINES=["DOCTEST_CONFIG_NO_EXCEPTIONS_BUT_WITH_ALL_ASSERTS"])