godot/modules/gdscript/tests/scripts/runtime/features/chain_assignment_works.out

GDTEST_OK
{ 1: (2, 0) }
{ 3: (4, 0) }
[[(5, 0)]]
[[(6, 0)]]
[[(7, 0)]]
[X: (8, 9, 7), Y: (0, 1, 0), Z: (0, 0, 1), O: (0, 0, 0)]