# https://github.com/godotengine/godot/issues/75832
@warning_ignore("narrowing_conversion")
func test():
var hf := 2.0
var sf = 2.0
var i := 2
i *= hf
i *= sf
i *= 2.0
print(i)
var v2 := Vector2i(1, 2)
v2 *= hf
v2 *= sf
v2 *= 2.0
print(v2)
var v3 := Vector3i(1, 2, 3)
v3 *= hf
v3 *= sf
v3 *= 2.0
print(v3)
var v4 := Vector4i(1, 2, 3, 4)
v4 *= hf
v4 *= sf
v4 *= 2.0
print(v4)
var arr := [1, 2, 3]
arr += [4, 5]
print(arr)