godot/modules/gdscript/tests/scripts/runtime/features/object_iterators.out

GDTEST_OK
id
node_path
data
===
id
node_path
data
===
_iter_init [<null>]
_iter_get 0
0
_iter_next [0]
_iter_get 1
1
_iter_next [1]
_iter_get 2
2
_iter_next [2]
===
_iter_init [<null>]
_iter_get 0
0
_iter_next [0]
_iter_get 1
1
_iter_next [1]
_iter_get 2
2
_iter_next [2]