godot/modules/gdscript/tests/scripts/runtime/features/stringify.out

GDTEST_OK
truefalse
-101
-1.250.251.25
hello world
(0.25, 0.25)
(0, 0)
[P: (0.25, 0.25), S: (0.5, 0.5)]
[P: (0, 0), S: (0, 0)]
(0.25, 0.25, 0.25)
(0, 0, 0)
[X: (1, 0), Y: (0, 1), O: (0, 0)]
[N: (1, 2, 3), D: 4]
(1, 2, 3, 4)
[P: (0, 0, 0), S: (1, 1, 1)]
[X: (1, 0, 0), Y: (0, 1, 0), Z: (0, 0, 1)]
[X: (1, 0, 0), Y: (0, 1, 0), Z: (0, 0, 1), O: (0, 0, 0)]
(1, 2, 3, 4)
hello
hello/world
RID(0)
Node::get_name
Node::[signal]property_list_changed
{ "hello": 123 }
["hello", 123]
[255, 0, 1]
[-1, 0, 1]
[-1, 0, 1]
[-1, 0, 1]
[-1, 0, 1]
["hello", "world"]
[(1, 1), (0, 0)]
[(1, 1, 1), (0, 0, 0)]
[(1, 0, 0, 1), (0, 0, 1, 1), (0, 1, 0, 1)]
[(1, 1, 1, 1), (0, 0, 0, 0)]