godot/modules/gltf/doc_classes/GLTFDocumentExtensionConvertImporterMesh.xml

<?xml version="1.0" encoding="UTF-8" ?>
<class name="GLTFDocumentExtensionConvertImporterMesh" inherits="GLTFDocumentExtension" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd">
	<brief_description>
	</brief_description>
	<description>
	</description>
	<tutorials>
		<link title="Runtime file loading and saving">$DOCS_URL/tutorials/io/runtime_file_loading_and_saving.html</link>
	</tutorials>
</class>