godot/modules/mono/doc_classes/CSharpScript.xml

<?xml version="1.0" encoding="UTF-8" ?>
<class name="CSharpScript" inherits="Script" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd">
	<brief_description>
		A script implemented in the C# programming language, saved with the [code].cs[/code] extension (Mono-enabled builds only).
	</brief_description>
	<description>
		This class represents a C# script. It is the C# equivalent of the [GDScript] class and is only available in Mono-enabled Godot builds.
	</description>
	<tutorials>
		<link title="C# documentation index">$DOCS_URL/tutorials/scripting/c_sharp/index.html</link>
	</tutorials>
	<methods>
		<method name="new" qualifiers="vararg">
			<return type="Variant" />
			<description>
				Returns a new instance of the script.
			</description>
		</method>
	</methods>
</class>