godot/editor/import_dock.cpp

/**************************************************************************/
/*  import_dock.cpp                                                       */
/**************************************************************************/
/*                         This file is part of:                          */
/*                             GODOT ENGINE                               */
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
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#include "import_dock.h"

#include "core/config/project_settings.h"
#include "editor/editor_node.h"
#include "editor/editor_resource_preview.h"
#include "editor/editor_settings.h"
#include "editor/editor_string_names.h"
#include "editor/editor_undo_redo_manager.h"
#include "editor/themes/editor_scale.h"
#include "editor/themes/editor_theme_manager.h"

class ImportDockParameters : public Object {};

ImportDock *ImportDock::singleton =;

void ImportDock::set_edit_path(const String &p_path) {}

void ImportDock::_add_keep_import_option(const String &p_importer_name) {}

void ImportDock::_update_options(const String &p_path, const Ref<ConfigFile> &p_config) {}

void ImportDock::set_edit_multiple_paths(const Vector<String> &p_paths) {}

void ImportDock::reimport_resources(const Vector<String> &p_paths) {}

void ImportDock::_update_preset_menu() {}

void ImportDock::_importer_selected(int i_idx) {}

void ImportDock::_preset_selected(int p_idx) {}

void ImportDock::clear() {}

static bool _find_owners(EditorFileSystemDirectory *efsd, const String &p_path) {}

void ImportDock::_reimport_pressed() {}

void ImportDock::_reimport_attempt() {}

void ImportDock::_reimport_and_cleanup() {}

void ImportDock::_advanced_options() {}

void ImportDock::_reimport() {}

void ImportDock::_notification(int p_what) {}

void ImportDock::_property_edited(const StringName &p_prop) {}

void ImportDock::_set_dirty(bool p_dirty) {}

void ImportDock::_property_toggled(const StringName &p_prop, bool p_checked) {}

void ImportDock::_bind_methods() {}

void ImportDock::initialize_import_options() const {}

ImportDock::ImportDock() {}

ImportDock::~ImportDock() {}