extends Node
func test() -> void:
var node1 := Node.new()
node1.name = "_"
var node2 := Node.new()
node2.name = "Child"
var node3 := Node.new()
node3.name = "Child"
add_child(node1)
node1.add_child(node2)
add_child(node3)
Utils.check(get_node("_/Child") == $_/Child)