godot/editor/gui/editor_bottom_panel.cpp

/**************************************************************************/
/*  editor_bottom_panel.cpp                                               */
/**************************************************************************/
/*                         This file is part of:                          */
/*                             GODOT ENGINE                               */
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
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#include "editor_bottom_panel.h"

#include "editor/debugger/editor_debugger_node.h"
#include "editor/editor_about.h"
#include "editor/editor_command_palette.h"
#include "editor/editor_node.h"
#include "editor/editor_string_names.h"
#include "editor/engine_update_label.h"
#include "editor/gui/editor_toaster.h"
#include "editor/gui/editor_version_button.h"
#include "editor/themes/editor_scale.h"
#include "scene/gui/box_container.h"
#include "scene/gui/button.h"

void EditorBottomPanel::_notification(int p_what) {}

void EditorBottomPanel::_switch_by_control(bool p_visible, Control *p_control) {}

void EditorBottomPanel::_switch_to_item(bool p_visible, int p_idx) {}

void EditorBottomPanel::_expand_button_toggled(bool p_pressed) {}

bool EditorBottomPanel::_button_drag_hover(const Vector2 &, const Variant &, Button *p_button, Control *p_control) {}

void EditorBottomPanel::save_layout_to_config(Ref<ConfigFile> p_config_file, const String &p_section) const {}

void EditorBottomPanel::load_layout_from_config(Ref<ConfigFile> p_config_file, const String &p_section) {}

Button *EditorBottomPanel::add_item(String p_text, Control *p_item, const Ref<Shortcut> &p_shortcut, bool p_at_front) {}

void EditorBottomPanel::remove_item(Control *p_item) {}

void EditorBottomPanel::make_item_visible(Control *p_item, bool p_visible) {}

void EditorBottomPanel::move_item_to_end(Control *p_item) {}

void EditorBottomPanel::hide_bottom_panel() {}

void EditorBottomPanel::toggle_last_opened_bottom_panel() {}

EditorBottomPanel::EditorBottomPanel() {}