#include "audio_stream_import_settings.h"
#include "editor/audio_stream_preview.h"
#include "editor/editor_file_system.h"
#include "editor/editor_string_names.h"
#include "editor/themes/editor_scale.h"
#include "scene/gui/check_box.h"
AudioStreamImportSettingsDialog *AudioStreamImportSettingsDialog::singleton = …;
void AudioStreamImportSettingsDialog::_notification(int p_what) { … }
void AudioStreamImportSettingsDialog::_draw_preview() { … }
void AudioStreamImportSettingsDialog::_preview_changed(ObjectID p_which) { … }
void AudioStreamImportSettingsDialog::_preview_zoom_in() { … }
void AudioStreamImportSettingsDialog::_preview_zoom_out() { … }
void AudioStreamImportSettingsDialog::_preview_zoom_reset() { … }
void AudioStreamImportSettingsDialog::_preview_zoom_offset_changed(double) { … }
void AudioStreamImportSettingsDialog::_audio_changed() { … }
void AudioStreamImportSettingsDialog::_play() { … }
void AudioStreamImportSettingsDialog::_stop() { … }
void AudioStreamImportSettingsDialog::_on_finished() { … }
void AudioStreamImportSettingsDialog::_draw_indicator() { … }
void AudioStreamImportSettingsDialog::_on_indicator_mouse_exited() { … }
void AudioStreamImportSettingsDialog::_on_input_indicator(Ref<InputEvent> p_event) { … }
int AudioStreamImportSettingsDialog::_get_beat_at_pos(real_t p_x) { … }
void AudioStreamImportSettingsDialog::_set_beat_len_to(real_t p_x) { … }
void AudioStreamImportSettingsDialog::_seek_to(real_t p_x) { … }
void AudioStreamImportSettingsDialog::edit(const String &p_path, const String &p_importer, const Ref<AudioStream> &p_stream) { … }
void AudioStreamImportSettingsDialog::_settings_changed() { … }
void AudioStreamImportSettingsDialog::_reimport() { … }
AudioStreamImportSettingsDialog::AudioStreamImportSettingsDialog() { … }