godot/editor/plugins/gizmos/gizmo_3d_helper.cpp

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/*  gizmo_3d_helper.cpp                                                   */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
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#include "gizmo_3d_helper.h"

#include "editor/editor_undo_redo_manager.h"
#include "editor/plugins/node_3d_editor_plugin.h"
#include "scene/3d/camera_3d.h"

void Gizmo3DHelper::initialize_handle_action(const Variant &p_initial_value, const Transform3D &p_initial_transform) {}

void Gizmo3DHelper::get_segment(Camera3D *p_camera, const Point2 &p_point, Vector3 *r_segment) {}

Vector<Vector3> Gizmo3DHelper::box_get_handles(const Vector3 &p_box_size) {}

String Gizmo3DHelper::box_get_handle_name(int p_id) const {}

void Gizmo3DHelper::box_set_handle(const Vector3 p_segment[2], int p_id, Vector3 &r_box_size, Vector3 &r_box_position) {}

void Gizmo3DHelper::box_commit_handle(const String &p_action_name, bool p_cancel, Object *p_position_object, Object *p_size_object, const StringName &p_position_property, const StringName &p_size_property) {}