godot/modules/gdscript/doc_classes/GDScriptSyntaxHighlighter.xml

<?xml version="1.0" encoding="UTF-8" ?>
<class name="GDScriptSyntaxHighlighter" inherits="EditorSyntaxHighlighter" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd">
	<brief_description>
		A GDScript syntax highlighter that can be used with [TextEdit] and [CodeEdit] nodes.
	</brief_description>
	<description>
		[b]Note:[/b] This class can only be used for editor plugins because it relies on editor settings.
		[codeblocks]
		[gdscript]
		var code_preview = TextEdit.new()
		var highlighter = GDScriptSyntaxHighlighter.new()
		code_preview.syntax_highlighter = highlighter
		[/gdscript]
		[csharp]
		var codePreview = new TextEdit();
		var highlighter = new GDScriptSyntaxHighlighter();
		codePreview.SyntaxHighlighter = highlighter;
		[/csharp]
		[/codeblocks]
	</description>
	<tutorials>
	</tutorials>
</class>