godot/modules/tga/image_loader_tga.cpp

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/*  image_loader_tga.cpp                                                  */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
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#include "image_loader_tga.h"

#include "core/error/error_macros.h"
#include "core/io/file_access_memory.h"
#include "core/os/os.h"
#include "core/string/print_string.h"

Error ImageLoaderTGA::decode_tga_rle(const uint8_t *p_compressed_buffer, size_t p_pixel_size, uint8_t *p_uncompressed_buffer, size_t p_output_size, size_t p_input_size) {}

Error ImageLoaderTGA::convert_to_image(Ref<Image> p_image, const uint8_t *p_buffer, const tga_header_s &p_header, const uint8_t *p_palette, const bool p_is_monochrome, size_t p_input_size) {}

Error ImageLoaderTGA::load_image(Ref<Image> p_image, Ref<FileAccess> f, BitField<ImageFormatLoader::LoaderFlags> p_flags, float p_scale) {}

void ImageLoaderTGA::get_recognized_extensions(List<String> *p_extensions) const {}

static Ref<Image> _tga_mem_loader_func(const uint8_t *p_tga, int p_size) {}

ImageLoaderTGA::ImageLoaderTGA() {}