godot/thirdparty/icu4c/common/unicode/bytestream.h

// © 2016 and later: Unicode, Inc. and others.
// License & terms of use: http://www.unicode.org/copyright.html
// Copyright (C) 2009-2012, International Business Machines
// Corporation and others. All Rights Reserved.
//
// Copyright 2007 Google Inc. All Rights Reserved.
// Author: [email protected] (Sanjay Ghemawat)
//
// Abstract interface that consumes a sequence of bytes (ByteSink).
//
// Used so that we can write a single piece of code that can operate
// on a variety of output string types.
//
// Various implementations of this interface are provided:
//   ByteSink:
//      CheckedArrayByteSink    Write to a flat array, with bounds checking
//      StringByteSink          Write to an STL string

// This code is a contribution of Google code, and the style used here is
// a compromise between the original Google code and the ICU coding guidelines.
// For example, data types are ICU-ified (size_t,int->int32_t),
// and API comments doxygen-ified, but function names and behavior are
// as in the original, if possible.
// Assertion-style error handling, not available in ICU, was changed to
// parameter "pinning" similar to UnicodeString.
//
// In addition, this is only a partial port of the original Google code,
// limited to what was needed so far. The (nearly) complete original code
// is in the ICU svn repository at icuhtml/trunk/design/strings/contrib
// (see ICU ticket 6765, r25517).

#ifndef __BYTESTREAM_H__
#define __BYTESTREAM_H__

/**
 * \file
 * \brief C++ API: Interface for writing bytes, and implementation classes.
 */

#include "unicode/utypes.h"

#if U_SHOW_CPLUSPLUS_API

#include "unicode/uobject.h"
#include "unicode/std_string.h"

U_NAMESPACE_BEGIN

/**
 * A ByteSink can be filled with bytes.
 * @stable ICU 4.2
 */
class U_COMMON_API ByteSink : public UMemory {};

// -------------------------------------------------------------
// Some standard implementations

/** 
 * Implementation of ByteSink that writes to a flat byte array,
 * with bounds-checking:
 * This sink will not write more than capacity bytes to outbuf.
 * If more than capacity bytes are Append()ed, then excess bytes are ignored,
 * and Overflowed() will return true.
 * Overflow does not cause a runtime error.
 * @stable ICU 4.2
 */
class U_COMMON_API CheckedArrayByteSink : public ByteSink {};

/** 
 * Implementation of ByteSink that writes to a "string".
 * The StringClass is usually instantiated with a std::string.
 * @stable ICU 4.2
 */
template<typename StringClass>
class StringByteSink : public ByteSink {};

U_NAMESPACE_END

#endif /* U_SHOW_CPLUSPLUS_API */

#endif  // __BYTESTREAM_H__