godot/thirdparty/icu4c/common/unicode/casemap.h

// © 2017 and later: Unicode, Inc. and others.
// License & terms of use: http://www.unicode.org/copyright.html

// casemap.h
// created: 2017jan12 Markus W. Scherer

#ifndef __CASEMAP_H__
#define __CASEMAP_H__

#include "unicode/utypes.h"

#if U_SHOW_CPLUSPLUS_API

#include "unicode/stringpiece.h"
#include "unicode/uobject.h"

/**
 * \file
 * \brief C++ API: Low-level C++ case mapping functions.
 */

U_NAMESPACE_BEGIN

class BreakIterator;
class ByteSink;
class Edits;

/**
 * Low-level C++ case mapping functions.
 *
 * @stable ICU 59
 */
class U_COMMON_API CaseMap final : public UMemory {};

U_NAMESPACE_END

#endif /* U_SHOW_CPLUSPLUS_API */

#endif  // __CASEMAP_H__