godot/modules/svg/image_loader_svg.cpp

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/*  image_loader_svg.cpp                                                  */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
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#include "image_loader_svg.h"

#include "core/os/memory.h"
#include "core/variant/variant.h"

#include <thorvg.h>

HashMap<Color, Color> ImageLoaderSVG::forced_color_map =;

void ImageLoaderSVG::set_forced_color_map(const HashMap<Color, Color> &p_color_map) {}

void ImageLoaderSVG::_replace_color_property(const HashMap<Color, Color> &p_color_map, const String &p_prefix, String &r_string) {}

Ref<Image> ImageLoaderSVG::load_mem_svg(const uint8_t *p_svg, int p_size, float p_scale) {}

Error ImageLoaderSVG::create_image_from_utf8_buffer(Ref<Image> p_image, const uint8_t *p_buffer, int p_buffer_size, float p_scale, bool p_upsample) {}

Error ImageLoaderSVG::create_image_from_utf8_buffer(Ref<Image> p_image, const PackedByteArray &p_buffer, float p_scale, bool p_upsample) {}

Error ImageLoaderSVG::create_image_from_string(Ref<Image> p_image, String p_string, float p_scale, bool p_upsample, const HashMap<Color, Color> &p_color_map) {}

void ImageLoaderSVG::get_recognized_extensions(List<String> *p_extensions) const {}

Error ImageLoaderSVG::load_image(Ref<Image> p_image, Ref<FileAccess> p_fileaccess, BitField<ImageFormatLoader::LoaderFlags> p_flags, float p_scale) {}

ImageLoaderSVG::ImageLoaderSVG() {}