godot/thirdparty/embree/kernels/bvh/bvh_rotate.cpp

// Copyright 2009-2021 Intel Corporation
// SPDX-License-Identifier: Apache-2.0

#include "bvh_rotate.h"

namespace embree
{
  namespace isa 
  {
    /*! Computes half surface area of box. */
    __forceinline float halfArea3f(const BBox<vfloat4>& box) {}
    
    size_t BVHNRotate<4>::rotate(NodeRef parentRef, size_t depth)
    {}
  }
}