/**************************************************************************/ /* openxr_action_set.cpp */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #include "openxr_action_set.h" void OpenXRActionSet::_bind_methods() { … } Ref<OpenXRActionSet> OpenXRActionSet::new_action_set(const char *p_name, const char *p_localized_name, const int p_priority) { … } void OpenXRActionSet::set_localized_name(const String p_localized_name) { … } String OpenXRActionSet::get_localized_name() const { … } void OpenXRActionSet::set_priority(const int p_priority) { … } int OpenXRActionSet::get_priority() const { … } int OpenXRActionSet::get_action_count() const { … } void OpenXRActionSet::clear_actions() { … } void OpenXRActionSet::set_actions(Array p_actions) { … } Array OpenXRActionSet::get_actions() const { … } Ref<OpenXRAction> OpenXRActionSet::get_action(const String p_name) const { … } void OpenXRActionSet::add_action(Ref<OpenXRAction> p_action) { … } void OpenXRActionSet::remove_action(Ref<OpenXRAction> p_action) { … } Ref<OpenXRAction> OpenXRActionSet::add_new_action(const char *p_name, const char *p_localized_name, const OpenXRAction::ActionType p_action_type, const char *p_toplevel_paths) { … } OpenXRActionSet::~OpenXRActionSet() { … }