godot/modules/gltf/editor/editor_scene_importer_blend.cpp

/**************************************************************************/
/*  editor_scene_importer_blend.cpp                                       */
/**************************************************************************/
/*                         This file is part of:                          */
/*                             GODOT ENGINE                               */
/*                        https://godotengine.org                         */
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
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/* a copy of this software and associated documentation files (the        */
/* "Software"), to deal in the Software without restriction, including    */
/* without limitation the rights to use, copy, modify, merge, publish,    */
/* distribute, sublicense, and/or sell copies of the Software, and to     */
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/* The above copyright notice and this permission notice shall be         */
/* included in all copies or substantial portions of the Software.        */
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#include "editor_scene_importer_blend.h"

#ifdef TOOLS_ENABLED

#include "../gltf_defines.h"
#include "../gltf_document.h"
#include "editor_import_blend_runner.h"

#include "core/config/project_settings.h"
#include "editor/editor_node.h"
#include "editor/editor_settings.h"
#include "editor/editor_string_names.h"
#include "editor/gui/editor_file_dialog.h"
#include "editor/themes/editor_scale.h"
#include "main/main.h"
#include "scene/gui/line_edit.h"

#ifdef MINGW_ENABLED
#define near
#define far
#endif

#ifdef WINDOWS_ENABLED
#include <shlwapi.h>
#endif

static bool _get_blender_version(const String &p_path, int &r_major, int &r_minor, String *r_err = nullptr) {}

uint32_t EditorSceneFormatImporterBlend::get_import_flags() const {}

void EditorSceneFormatImporterBlend::get_extensions(List<String> *r_extensions) const {}

Node *EditorSceneFormatImporterBlend::import_scene(const String &p_path, uint32_t p_flags,
		const HashMap<StringName, Variant> &p_options,
		List<String> *r_missing_deps, Error *r_err) {}

Variant EditorSceneFormatImporterBlend::get_option_visibility(const String &p_path, const String &p_scene_import_type, const String &p_option,
		const HashMap<StringName, Variant> &p_options) {}

void EditorSceneFormatImporterBlend::get_import_options(const String &p_path, List<ResourceImporter::ImportOption> *r_options) {}

///////////////////////////

static bool _test_blender_path(const String &p_path, String *r_err = nullptr) {}

bool EditorFileSystemImportFormatSupportQueryBlend::is_active() const {}
Vector<String> EditorFileSystemImportFormatSupportQueryBlend::get_file_extensions() const {}

void EditorFileSystemImportFormatSupportQueryBlend::_validate_path(String p_path) {}

bool EditorFileSystemImportFormatSupportQueryBlend::_autodetect_path() {}

void EditorFileSystemImportFormatSupportQueryBlend::_path_confirmed() {}

void EditorFileSystemImportFormatSupportQueryBlend::_select_install(String p_path) {}
void EditorFileSystemImportFormatSupportQueryBlend::_browse_install() {}

void EditorFileSystemImportFormatSupportQueryBlend::_update_icons() {}

bool EditorFileSystemImportFormatSupportQueryBlend::query() {}

EditorFileSystemImportFormatSupportQueryBlend::EditorFileSystemImportFormatSupportQueryBlend() {}

#endif // TOOLS_ENABLED