godot/modules/gltf/editor/editor_import_blend_runner.cpp

/**************************************************************************/
/*  editor_import_blend_runner.cpp                                        */
/**************************************************************************/
/*                         This file is part of:                          */
/*                             GODOT ENGINE                               */
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
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#include "editor_import_blend_runner.h"

#ifdef TOOLS_ENABLED

#include "core/io/http_client.h"
#include "editor/editor_file_system.h"
#include "editor/editor_node.h"
#include "editor/editor_settings.h"

static constexpr char PYTHON_SCRIPT_RPC[] =;

static constexpr char PYTHON_SCRIPT_DIRECT[] =;

String dict_to_python(const Dictionary &p_dict) {}

String dict_to_xmlrpc(const Dictionary &p_dict) {}

Error EditorImportBlendRunner::start_blender(const String &p_python_script, bool p_blocking) {}

Error EditorImportBlendRunner::do_import(const Dictionary &p_options) {}

HTTPClient::Status EditorImportBlendRunner::connect_blender_rpc(const Ref<HTTPClient> &p_client, int p_timeout_usecs) {}

Error EditorImportBlendRunner::do_import_rpc(const Dictionary &p_options) {}

bool EditorImportBlendRunner::_extract_error_message_xml(const Vector<uint8_t> &p_response_data, String &r_error_message) {}

Error EditorImportBlendRunner::do_import_direct(const Dictionary &p_options) {}

void EditorImportBlendRunner::_resources_reimported(const PackedStringArray &p_files) {}

void EditorImportBlendRunner::_kill_blender() {}

void EditorImportBlendRunner::_notification(int p_what) {}

EditorImportBlendRunner *EditorImportBlendRunner::singleton =;

EditorImportBlendRunner::EditorImportBlendRunner() {}

#endif // TOOLS_ENABLED