godot/modules/gdscript/gdscript_warning.cpp

/**************************************************************************/
/*  gdscript_warning.cpp                                                  */
/**************************************************************************/
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
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#include "gdscript_warning.h"

#include "core/variant/variant.h"

#ifdef DEBUG_ENABLED

String GDScriptWarning::get_message() const {}

int GDScriptWarning::get_default_value(Code p_code) {}

PropertyInfo GDScriptWarning::get_property_info(Code p_code) {}

String GDScriptWarning::get_name() const {}

String GDScriptWarning::get_name_from_code(Code p_code) {}

String GDScriptWarning::get_settings_path_from_code(Code p_code) {}

GDScriptWarning::Code GDScriptWarning::get_code_from_name(const String &p_name) {}

#endif // DEBUG_ENABLED