godot/thirdparty/enet/list.c

/** 
 @file list.c
 @brief ENet linked list functions
*/
#define ENET_BUILDING_LIB
#include "enet/enet.h"

/** 
    @defgroup list ENet linked list utility functions
    @ingroup private
    @{
*/
void
enet_list_clear (ENetList * list)
{}

ENetListIterator
enet_list_insert (ENetListIterator position, void * data)
{}

void *
enet_list_remove (ENetListIterator position)
{}

ENetListIterator
enet_list_move (ENetListIterator position, void * dataFirst, void * dataLast)
{}

size_t
enet_list_size (ENetList * list)
{}

/** @} */