godot/modules/enet/enet_packet_peer.cpp

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/*  enet_packet_peer.cpp                                                  */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
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#include "enet_packet_peer.h"

void ENetPacketPeer::peer_disconnect(int p_data) {}

void ENetPacketPeer::peer_disconnect_later(int p_data) {}

void ENetPacketPeer::peer_disconnect_now(int p_data) {}

void ENetPacketPeer::ping() {}

void ENetPacketPeer::ping_interval(int p_interval) {}

int ENetPacketPeer::send(uint8_t p_channel, ENetPacket *p_packet) {}

void ENetPacketPeer::reset() {}

void ENetPacketPeer::throttle_configure(int p_interval, int p_acceleration, int p_deceleration) {}

void ENetPacketPeer::set_timeout(int p_timeout, int p_timeout_min, int p_timeout_max) {}

int ENetPacketPeer::get_max_packet_size() const {}

int ENetPacketPeer::get_available_packet_count() const {}

Error ENetPacketPeer::get_packet(const uint8_t **r_buffer, int &r_buffer_size) {}

Error ENetPacketPeer::put_packet(const uint8_t *p_buffer, int p_buffer_size) {}

IPAddress ENetPacketPeer::get_remote_address() const {}

int ENetPacketPeer::get_remote_port() const {}

bool ENetPacketPeer::is_active() const {}

double ENetPacketPeer::get_statistic(PeerStatistic p_stat) {}

ENetPacketPeer::PeerState ENetPacketPeer::get_state() const {}

int ENetPacketPeer::get_channels() const {}

int ENetPacketPeer::get_packet_flags() const {}

void ENetPacketPeer::_on_disconnect() {}

void ENetPacketPeer::_queue_packet(ENetPacket *p_packet) {}

Error ENetPacketPeer::_send(int p_channel, PackedByteArray p_packet, int p_flags) {}

void ENetPacketPeer::_bind_methods() {}

ENetPacketPeer::ENetPacketPeer(ENetPeer *p_peer) {}

ENetPacketPeer::~ENetPacketPeer() {}