/**************************************************************************/ /* gl_manager_x11.h */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #ifndef GL_MANAGER_X11_H #define GL_MANAGER_X11_H #if defined(X11_ENABLED) && defined(GLES3_ENABLED) #include "core/os/os.h" #include "core/templates/local_vector.h" #include "servers/display_server.h" #ifdef SOWRAP_ENABLED #include "dynwrappers/xlib-so_wrap.h" #include "dynwrappers/xext-so_wrap.h" #include "dynwrappers/xrender-so_wrap.h" #else #include <X11/XKBlib.h> #include <X11/Xlib.h> #include <X11/Xutil.h> #include <X11/extensions/Xext.h> #include <X11/extensions/Xrender.h> #include <X11/extensions/shape.h> #endif struct GLManager_X11_Private; class GLManager_X11 { … }; #endif // X11_ENABLED && GLES3_ENABLED #endif // GL_MANAGER_X11_H