/**************************************************************************/ /* math_funcs.cpp */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #include "math_funcs.h" #include "core/error/error_macros.h" RandomPCG Math::default_rand(RandomPCG::DEFAULT_SEED, RandomPCG::DEFAULT_INC); uint32_t Math::rand_from_seed(uint64_t *seed) { … } void Math::seed(uint64_t x) { … } void Math::randomize() { … } uint32_t Math::rand() { … } double Math::randfn(double mean, double deviation) { … } int Math::step_decimals(double p_step) { … } // Only meant for editor usage in float ranges, where a step of 0 // means that decimal digits should not be limited in String::num. int Math::range_step_decimals(double p_step) { … } double Math::ease(double p_x, double p_c) { … } double Math::snapped(double p_value, double p_step) { … } uint32_t Math::larger_prime(uint32_t p_val) { … } double Math::random(double from, double to) { … } float Math::random(float from, float to) { … } int Math::random(int from, int to) { … }