godot/core/io/image_loader.cpp

/**************************************************************************/
/*  image_loader.cpp                                                      */
/**************************************************************************/
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
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#include "image_loader.h"

#include "core/string/print_string.h"

void ImageFormatLoader::_bind_methods() {}

bool ImageFormatLoader::recognize(const String &p_extension) const {}

Error ImageFormatLoaderExtension::load_image(Ref<Image> p_image, Ref<FileAccess> p_fileaccess, BitField<ImageFormatLoader::LoaderFlags> p_flags, float p_scale) {}

void ImageFormatLoaderExtension::get_recognized_extensions(List<String> *p_extension) const {}

void ImageFormatLoaderExtension::add_format_loader() {}

void ImageFormatLoaderExtension::remove_format_loader() {}

void ImageFormatLoaderExtension::_bind_methods() {}

Error ImageLoader::load_image(const String &p_file, Ref<Image> p_image, Ref<FileAccess> p_custom, BitField<ImageFormatLoader::LoaderFlags> p_flags, float p_scale) {}

void ImageLoader::get_recognized_extensions(List<String> *p_extensions) {}

Ref<ImageFormatLoader> ImageLoader::recognize(const String &p_extension) {}

Vector<Ref<ImageFormatLoader>> ImageLoader::loader;

void ImageLoader::add_image_format_loader(Ref<ImageFormatLoader> p_loader) {}

void ImageLoader::remove_image_format_loader(Ref<ImageFormatLoader> p_loader) {}

void ImageLoader::cleanup() {}

/////////////////

Ref<Resource> ResourceFormatLoaderImage::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_cache_mode) {}

void ResourceFormatLoaderImage::get_recognized_extensions(List<String> *p_extensions) const {}

bool ResourceFormatLoaderImage::handles_type(const String &p_type) const {}

String ResourceFormatLoaderImage::get_resource_type(const String &p_path) const {}