/**************************************************************************/ /* string_buffer.h */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #ifndef STRING_BUFFER_H #define STRING_BUFFER_H #include "core/string/ustring.h" template <int SHORT_BUFFER_SIZE = 64> class StringBuffer { … }; template <int SHORT_BUFFER_SIZE> StringBuffer<SHORT_BUFFER_SIZE> &StringBuffer<SHORT_BUFFER_SIZE>::append(char32_t p_char) { … } template <int SHORT_BUFFER_SIZE> StringBuffer<SHORT_BUFFER_SIZE> &StringBuffer<SHORT_BUFFER_SIZE>::append(const String &p_string) { … } template <int SHORT_BUFFER_SIZE> StringBuffer<SHORT_BUFFER_SIZE> &StringBuffer<SHORT_BUFFER_SIZE>::append(const char *p_str) { … } template <int SHORT_BUFFER_SIZE> StringBuffer<SHORT_BUFFER_SIZE> &StringBuffer<SHORT_BUFFER_SIZE>::append(const char32_t *p_str, int p_clip_to_len) { … } template <int SHORT_BUFFER_SIZE> StringBuffer<SHORT_BUFFER_SIZE> &StringBuffer<SHORT_BUFFER_SIZE>::reserve(int p_size) { … } template <int SHORT_BUFFER_SIZE> int StringBuffer<SHORT_BUFFER_SIZE>::length() const { … } template <int SHORT_BUFFER_SIZE> String StringBuffer<SHORT_BUFFER_SIZE>::as_string() { … } template <int SHORT_BUFFER_SIZE> double StringBuffer<SHORT_BUFFER_SIZE>::as_double() { … } template <int SHORT_BUFFER_SIZE> int64_t StringBuffer<SHORT_BUFFER_SIZE>::as_int() { … } #endif // STRING_BUFFER_H