/**************************************************************************/ /* method_bind.cpp */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ // object.h needs to be the first include *before* method_bind.h // FIXME: Find out why and fix potential cyclical dependencies. #include "core/object/object.h" #include "method_bind.h" uint32_t MethodBind::get_hash() const { … } PropertyInfo MethodBind::get_argument_info(int p_argument) const { … } PropertyInfo MethodBind::get_return_info() const { … } void MethodBind::_set_const(bool p_const) { … } void MethodBind::_set_static(bool p_static) { … } void MethodBind::_set_returns(bool p_returns) { … } StringName MethodBind::get_name() const { … } void MethodBind::set_name(const StringName &p_name) { … } #ifdef DEBUG_METHODS_ENABLED void MethodBind::set_argument_names(const Vector<StringName> &p_names) { … } Vector<StringName> MethodBind::get_argument_names() const { … } #endif void MethodBind::set_default_arguments(const Vector<Variant> &p_defargs) { … } void MethodBind::_generate_argument_types(int p_count) { … } MethodBind::MethodBind() { … } MethodBind::~MethodBind() { … }