godot/servers/camera/camera_feed.cpp

/**************************************************************************/
/*  camera_feed.cpp                                                       */
/**************************************************************************/
/*                         This file is part of:                          */
/*                             GODOT ENGINE                               */
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
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#include "camera_feed.h"

#include "servers/rendering_server.h"

void CameraFeed::_bind_methods() {}

int CameraFeed::get_id() const {}

bool CameraFeed::is_active() const {}

void CameraFeed::set_active(bool p_is_active) {}

String CameraFeed::get_name() const {}

void CameraFeed::set_name(String p_name) {}

int CameraFeed::get_base_width() const {}

int CameraFeed::get_base_height() const {}

CameraFeed::FeedDataType CameraFeed::get_datatype() const {}

CameraFeed::FeedPosition CameraFeed::get_position() const {}

void CameraFeed::set_position(CameraFeed::FeedPosition p_position) {}

Transform2D CameraFeed::get_transform() const {}

void CameraFeed::set_transform(const Transform2D &p_transform) {}

RID CameraFeed::get_texture(CameraServer::FeedImage p_which) {}

CameraFeed::CameraFeed() {}

CameraFeed::CameraFeed(String p_name, FeedPosition p_position) {}

CameraFeed::~CameraFeed() {}

void CameraFeed::set_rgb_image(const Ref<Image> &p_rgb_img) {}

void CameraFeed::set_ycbcr_image(const Ref<Image> &p_ycbcr_img) {}

void CameraFeed::set_ycbcr_images(const Ref<Image> &p_y_img, const Ref<Image> &p_cbcr_img) {}

bool CameraFeed::activate_feed() {}

void CameraFeed::deactivate_feed() {}

bool CameraFeed::set_format(int p_index, const Dictionary &p_parameters) {}

Array CameraFeed::get_formats() const {}

CameraFeed::FeedFormat CameraFeed::get_format() const {}