godot/servers/navigation/navigation_path_query_parameters_3d.cpp

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/*  navigation_path_query_parameters_3d.cpp                               */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
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#include "navigation_path_query_parameters_3d.h"

void NavigationPathQueryParameters3D::set_pathfinding_algorithm(const NavigationPathQueryParameters3D::PathfindingAlgorithm p_pathfinding_algorithm) {}

NavigationPathQueryParameters3D::PathfindingAlgorithm NavigationPathQueryParameters3D::get_pathfinding_algorithm() const {}

void NavigationPathQueryParameters3D::set_path_postprocessing(const NavigationPathQueryParameters3D::PathPostProcessing p_path_postprocessing) {}

NavigationPathQueryParameters3D::PathPostProcessing NavigationPathQueryParameters3D::get_path_postprocessing() const {}

void NavigationPathQueryParameters3D::set_map(const RID &p_map) {}

const RID &NavigationPathQueryParameters3D::get_map() const {}

void NavigationPathQueryParameters3D::set_start_position(const Vector3 &p_start_position) {}

const Vector3 &NavigationPathQueryParameters3D::get_start_position() const {}

void NavigationPathQueryParameters3D::set_target_position(const Vector3 &p_target_position) {}

const Vector3 &NavigationPathQueryParameters3D::get_target_position() const {}

void NavigationPathQueryParameters3D::set_navigation_layers(uint32_t p_navigation_layers) {}

uint32_t NavigationPathQueryParameters3D::get_navigation_layers() const {}

void NavigationPathQueryParameters3D::set_metadata_flags(BitField<NavigationPathQueryParameters3D::PathMetadataFlags> p_flags) {}

BitField<NavigationPathQueryParameters3D::PathMetadataFlags> NavigationPathQueryParameters3D::get_metadata_flags() const {}

void NavigationPathQueryParameters3D::set_simplify_path(bool p_enabled) {}

bool NavigationPathQueryParameters3D::get_simplify_path() const {}

void NavigationPathQueryParameters3D::set_simplify_epsilon(real_t p_epsilon) {}

real_t NavigationPathQueryParameters3D::get_simplify_epsilon() const {}

void NavigationPathQueryParameters3D::_bind_methods() {}