godot/servers/rendering/dummy/storage/material_storage.cpp

/**************************************************************************/
/*  material_storage.cpp                                                  */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
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#include "material_storage.h"

usingnamespaceRendererDummy;

MaterialStorage *MaterialStorage::singleton =;

MaterialStorage::MaterialStorage() {}

MaterialStorage::~MaterialStorage() {}

RID MaterialStorage::shader_allocate() {}

void MaterialStorage::shader_initialize(RID p_rid) {}

void MaterialStorage::shader_free(RID p_rid) {}

void MaterialStorage::shader_set_code(RID p_shader, const String &p_code) {}

void MaterialStorage::get_shader_parameter_list(RID p_shader, List<PropertyInfo> *p_param_list) const {}