godot/scene/main/status_indicator.cpp

/**************************************************************************/
/*  status_indicator.cpp                                                  */
/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
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#include "status_indicator.h"

#include "scene/gui/popup_menu.h"

void StatusIndicator::_notification(int p_what) {}

void StatusIndicator::_bind_methods() {}

void StatusIndicator::_callback(MouseButton p_index, const Point2i &p_pos) {}

void StatusIndicator::set_icon(const Ref<Texture2D> &p_icon) {}

Ref<Texture2D> StatusIndicator::get_icon() const {}

void StatusIndicator::set_tooltip(const String &p_tooltip) {}

String StatusIndicator::get_tooltip() const {}

void StatusIndicator::set_menu(const NodePath &p_menu) {}

NodePath StatusIndicator::get_menu() const {}

void StatusIndicator::set_visible(bool p_visible) {}

bool StatusIndicator::is_visible() const {}

Rect2 StatusIndicator::get_rect() const {}