godot/servers/rendering/renderer_rd/shaders/cluster_debug.glsl.gen.h

/* WARNING, THIS FILE WAS GENERATED, DO NOT EDIT */
#ifndef CLUSTER_DEBUG_GLSL_GEN_H_RD
#define CLUSTER_DEBUG_GLSL_GEN_H_RD

#include "servers/rendering/renderer_rd/shader_rd.h"

class ClusterDebugShaderRD : public ShaderRD {};

#endif