godot/servers/rendering/renderer_rd/shaders/effects/subsurface_scattering.glsl.gen.h

/* WARNING, THIS FILE WAS GENERATED, DO NOT EDIT */
#ifndef SUBSURFACE_SCATTERING_GLSL_GEN_H_RD
#define SUBSURFACE_SCATTERING_GLSL_GEN_H_RD

#include "servers/rendering/renderer_rd/shader_rd.h"

class SubsurfaceScatteringShaderRD : public ShaderRD {};

#endif