godot/tests/core/config/test_project_settings.h

/**************************************************************************/
/*  test_project_settings.h                                               */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
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#ifndef TEST_PROJECT_SETTINGS_H
#define TEST_PROJECT_SETTINGS_H

#include "core/config/project_settings.h"
#include "core/io/dir_access.h"
#include "core/variant/variant.h"
#include "tests/test_macros.h"

class TestProjectSettingsInternalsAccessor {
public:
	static String &resource_path() {
		return ProjectSettings::get_singleton()->resource_path;
	}
};

namespace TestProjectSettings {

// TODO: Handle some cases failing on release builds. See: https://github.com/godotengine/godot/pull/88452
#ifdef TOOLS_ENABLED
TEST_CASE("[ProjectSettings] Get existing setting") {
	CHECK(ProjectSettings::get_singleton()->has_setting("application/config/name"));

	Variant variant = ProjectSettings::get_singleton()->get_setting("application/config/name");
	CHECK_EQ(variant.get_type(), Variant::STRING);

	String name = variant;
	CHECK_EQ(name, "GDScript Integration Test Suite");
}

TEST_CASE("[ProjectSettings] Default value is ignored if setting exists") {
	CHECK(ProjectSettings::get_singleton()->has_setting("application/config/name"));

	Variant variant = ProjectSettings::get_singleton()->get_setting("application/config/name", "SomeDefaultValue");
	CHECK_EQ(variant.get_type(), Variant::STRING);

	String name = variant;
	CHECK_EQ(name, "GDScript Integration Test Suite");
}
#endif // TOOLS_ENABLED

TEST_CASE("[ProjectSettings] Non existing setting is null") {
	CHECK_FALSE(ProjectSettings::get_singleton()->has_setting("not_existing_setting"));

	Variant variant = ProjectSettings::get_singleton()->get_setting("not_existing_setting");
	CHECK_EQ(variant.get_type(), Variant::NIL);
}

TEST_CASE("[ProjectSettings] Non existing setting should return default value") {
	CHECK_FALSE(ProjectSettings::get_singleton()->has_setting("not_existing_setting"));

	Variant variant = ProjectSettings::get_singleton()->get_setting("not_existing_setting");
	CHECK_EQ(variant.get_type(), Variant::NIL);

	variant = ProjectSettings::get_singleton()->get_setting("not_existing_setting", "my_nice_default_value");
	CHECK_EQ(variant.get_type(), Variant::STRING);

	String name = variant;
	CHECK_EQ(name, "my_nice_default_value");

	CHECK_FALSE(ProjectSettings::get_singleton()->has_setting("not_existing_setting"));
}

TEST_CASE("[ProjectSettings] Set value should be returned when retrieved") {
	CHECK_FALSE(ProjectSettings::get_singleton()->has_setting("my_custom_setting"));

	Variant variant = ProjectSettings::get_singleton()->get_setting("my_custom_setting");
	CHECK_EQ(variant.get_type(), Variant::NIL);

	ProjectSettings::get_singleton()->set_setting("my_custom_setting", true);
	CHECK(ProjectSettings::get_singleton()->has_setting("my_custom_setting"));

	variant = ProjectSettings::get_singleton()->get_setting("my_custom_setting");
	CHECK_EQ(variant.get_type(), Variant::BOOL);

	bool value = variant;
	CHECK_EQ(true, value);

	CHECK(ProjectSettings::get_singleton()->has_setting("my_custom_setting"));
}

TEST_CASE("[ProjectSettings] localize_path") {
	String old_resource_path = TestProjectSettingsInternalsAccessor::resource_path();
	TestProjectSettingsInternalsAccessor::resource_path() = DirAccess::create(DirAccess::ACCESS_FILESYSTEM)->get_current_dir();
	String root_path = ProjectSettings::get_singleton()->get_resource_path();
#ifdef WINDOWS_ENABLED
	String root_path_win = ProjectSettings::get_singleton()->get_resource_path().replace("/", "\\");
#endif

	CHECK_EQ(ProjectSettings::get_singleton()->localize_path("filename"), "res://filename");
	CHECK_EQ(ProjectSettings::get_singleton()->localize_path("path/filename"), "res://path/filename");
	CHECK_EQ(ProjectSettings::get_singleton()->localize_path("path/something/../filename"), "res://path/filename");
	CHECK_EQ(ProjectSettings::get_singleton()->localize_path("path/./filename"), "res://path/filename");
#ifdef WINDOWS_ENABLED
	CHECK_EQ(ProjectSettings::get_singleton()->localize_path("path\\filename"), "res://path/filename");
	CHECK_EQ(ProjectSettings::get_singleton()->localize_path("path\\something\\..\\filename"), "res://path/filename");
	CHECK_EQ(ProjectSettings::get_singleton()->localize_path("path\\.\\filename"), "res://path/filename");
#endif

	CHECK_EQ(ProjectSettings::get_singleton()->localize_path("../filename"), "../filename");
	CHECK_EQ(ProjectSettings::get_singleton()->localize_path("../path/filename"), "../path/filename");
	CHECK_EQ(ProjectSettings::get_singleton()->localize_path("..\\path\\filename"), "../path/filename");

	CHECK_EQ(ProjectSettings::get_singleton()->localize_path("/testroot/filename"), "/testroot/filename");
	CHECK_EQ(ProjectSettings::get_singleton()->localize_path("/testroot/path/filename"), "/testroot/path/filename");
	CHECK_EQ(ProjectSettings::get_singleton()->localize_path("/testroot/path/something/../filename"), "/testroot/path/filename");
	CHECK_EQ(ProjectSettings::get_singleton()->localize_path("/testroot/path/./filename"), "/testroot/path/filename");
#ifdef WINDOWS_ENABLED
	CHECK_EQ(ProjectSettings::get_singleton()->localize_path("C:/testroot/filename"), "C:/testroot/filename");
	CHECK_EQ(ProjectSettings::get_singleton()->localize_path("C:/testroot/path/filename"), "C:/testroot/path/filename");
	CHECK_EQ(ProjectSettings::get_singleton()->localize_path("C:/testroot/path/something/../filename"), "C:/testroot/path/filename");
	CHECK_EQ(ProjectSettings::get_singleton()->localize_path("C:/testroot/path/./filename"), "C:/testroot/path/filename");
	CHECK_EQ(ProjectSettings::get_singleton()->localize_path("C:\\testroot\\filename"), "C:/testroot/filename");
	CHECK_EQ(ProjectSettings::get_singleton()->localize_path("C:\\testroot\\path\\filename"), "C:/testroot/path/filename");
	CHECK_EQ(ProjectSettings::get_singleton()->localize_path("C:\\testroot\\path\\something\\..\\filename"), "C:/testroot/path/filename");
	CHECK_EQ(ProjectSettings::get_singleton()->localize_path("C:\\testroot\\path\\.\\filename"), "C:/testroot/path/filename");
#endif

	CHECK_EQ(ProjectSettings::get_singleton()->localize_path(root_path + "/filename"), "res://filename");
	CHECK_EQ(ProjectSettings::get_singleton()->localize_path(root_path + "/path/filename"), "res://path/filename");
	CHECK_EQ(ProjectSettings::get_singleton()->localize_path(root_path + "/path/something/../filename"), "res://path/filename");
	CHECK_EQ(ProjectSettings::get_singleton()->localize_path(root_path + "/path/./filename"), "res://path/filename");
#ifdef WINDOWS_ENABLED
	CHECK_EQ(ProjectSettings::get_singleton()->localize_path(root_path_win + "\\filename"), "res://filename");
	CHECK_EQ(ProjectSettings::get_singleton()->localize_path(root_path_win + "\\path\\filename"), "res://path/filename");
	CHECK_EQ(ProjectSettings::get_singleton()->localize_path(root_path_win + "\\path\\something\\..\\filename"), "res://path/filename");
	CHECK_EQ(ProjectSettings::get_singleton()->localize_path(root_path_win + "\\path\\.\\filename"), "res://path/filename");
#endif

	TestProjectSettingsInternalsAccessor::resource_path() = old_resource_path;
}

} // namespace TestProjectSettings

#endif // TEST_PROJECT_SETTINGS_H