godot/tests/scene/test_navigation_region_3d.h

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/*  test_navigation_region_3d.h                                           */
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#ifndef TEST_NAVIGATION_REGION_3D_H
#define TEST_NAVIGATION_REGION_3D_H

#include "scene/3d/mesh_instance_3d.h"
#include "scene/3d/navigation_region_3d.h"
#include "scene/main/window.h"
#include "scene/resources/3d/primitive_meshes.h"

#include "tests/test_macros.h"

namespace TestNavigationRegion3D {

TEST_SUITE("[Navigation]") {
	TEST_CASE("[SceneTree][NavigationRegion3D] New region should have valid RID") {
		NavigationRegion3D *region_node = memnew(NavigationRegion3D);
		CHECK(region_node->get_rid().is_valid());
		memdelete(region_node);
	}

	TEST_CASE("[SceneTree][NavigationRegion3D] Region should bake successfully from valid geometry") {
		Node3D *node_3d = memnew(Node3D);
		SceneTree::get_singleton()->get_root()->add_child(node_3d);
		Ref<NavigationMesh> navigation_mesh = memnew(NavigationMesh);
		NavigationRegion3D *navigation_region = memnew(NavigationRegion3D);
		navigation_region->set_navigation_mesh(navigation_mesh);
		node_3d->add_child(navigation_region);
		Ref<PlaneMesh> plane_mesh = memnew(PlaneMesh);
		plane_mesh->set_size(Size2(10.0, 10.0));
		MeshInstance3D *mesh_instance = memnew(MeshInstance3D);
		mesh_instance->set_mesh(plane_mesh);
		navigation_region->add_child(mesh_instance);

		CHECK_FALSE(navigation_region->is_baking());
		CHECK_EQ(navigation_mesh->get_polygon_count(), 0);
		CHECK_EQ(navigation_mesh->get_vertices().size(), 0);

		SUBCASE("Synchronous bake should have immediate effects") {
			ERR_PRINT_OFF; // Suppress warning about baking from visual meshes as source geometry.
			navigation_region->bake_navigation_mesh(false);
			ERR_PRINT_ON;
			CHECK_FALSE(navigation_region->is_baking());
			CHECK_NE(navigation_mesh->get_polygon_count(), 0);
			CHECK_NE(navigation_mesh->get_vertices().size(), 0);
		}

		memdelete(mesh_instance);
		memdelete(navigation_region);
		memdelete(node_3d);
	}
}

} //namespace TestNavigationRegion3D

#endif // TEST_NAVIGATION_REGION_3D_H