/**************************************************************************/
/* ios_terminal_logger.h */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* The above copyright notice and this permission notice shall be */
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/**************************************************************************/
#ifndef IOS_TERMINAL_LOGGER_H
#define IOS_TERMINAL_LOGGER_H
#ifdef IOS_ENABLED
#include "core/io/logger.h"
class IOSTerminalLogger : public StdLogger {
public:
virtual void log_error(const char *p_function, const char *p_file, int p_line, const char *p_code, const char *p_rationale, bool p_editor_notify = false, ErrorType p_type = ERR_ERROR) override;
};
#endif // IOS_ENABLED
#endif // IOS_TERMINAL_LOGGER_H