godot/doc/classes/EditorDebuggerSession.xml

<?xml version="1.0" encoding="UTF-8" ?>
<class name="EditorDebuggerSession" inherits="RefCounted" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
	<brief_description>
		A class to interact with the editor debugger.
	</brief_description>
	<description>
		This class cannot be directly instantiated and must be retrieved via a [EditorDebuggerPlugin].
		You can add tabs to the session UI via [method add_session_tab], send messages via [method send_message], and toggle [EngineProfiler]s via [method toggle_profiler].
	</description>
	<tutorials>
	</tutorials>
	<methods>
		<method name="add_session_tab">
			<return type="void" />
			<param index="0" name="control" type="Control" />
			<description>
				Adds the given [param control] to the debug session UI in the debugger bottom panel. The [param control]'s node name will be used as the tab title.
			</description>
		</method>
		<method name="is_active">
			<return type="bool" />
			<description>
				Returns [code]true[/code] if the debug session is currently attached to a remote instance.
			</description>
		</method>
		<method name="is_breaked">
			<return type="bool" />
			<description>
				Returns [code]true[/code] if the attached remote instance is currently in the debug loop.
			</description>
		</method>
		<method name="is_debuggable">
			<return type="bool" />
			<description>
				Returns [code]true[/code] if the attached remote instance can be debugged.
			</description>
		</method>
		<method name="remove_session_tab">
			<return type="void" />
			<param index="0" name="control" type="Control" />
			<description>
				Removes the given [param control] from the debug session UI in the debugger bottom panel.
			</description>
		</method>
		<method name="send_message">
			<return type="void" />
			<param index="0" name="message" type="String" />
			<param index="1" name="data" type="Array" default="[]" />
			<description>
				Sends the given [param message] to the attached remote instance, optionally passing additionally [param data]. See [EngineDebugger] for how to retrieve those messages.
			</description>
		</method>
		<method name="set_breakpoint">
			<return type="void" />
			<param index="0" name="path" type="String" />
			<param index="1" name="line" type="int" />
			<param index="2" name="enabled" type="bool" />
			<description>
				Enables or disables a specific breakpoint based on [param enabled], updating the Editor Breakpoint Panel accordingly.
			</description>
		</method>
		<method name="toggle_profiler">
			<return type="void" />
			<param index="0" name="profiler" type="String" />
			<param index="1" name="enable" type="bool" />
			<param index="2" name="data" type="Array" default="[]" />
			<description>
				Toggle the given [param profiler] on the attached remote instance, optionally passing additionally [param data]. See [EngineProfiler] for more details.
			</description>
		</method>
	</methods>
	<signals>
		<signal name="breaked">
			<param index="0" name="can_debug" type="bool" />
			<description>
				Emitted when the attached remote instance enters a break state. If [param can_debug] is [code]true[/code], the remote instance will enter the debug loop.
			</description>
		</signal>
		<signal name="continued">
			<description>
				Emitted when the attached remote instance exits a break state.
			</description>
		</signal>
		<signal name="started">
			<description>
				Emitted when a remote instance is attached to this session (i.e. the session becomes active).
			</description>
		</signal>
		<signal name="stopped">
			<description>
				Emitted when a remote instance is detached from this session (i.e. the session becomes inactive).
			</description>
		</signal>
	</signals>
</class>