godot/doc/classes/PanelContainer.xml

<?xml version="1.0" encoding="UTF-8" ?>
<class name="PanelContainer" inherits="Container" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
	<brief_description>
		A container that keeps its child controls within the area of a [StyleBox].
	</brief_description>
	<description>
		A container that keeps its child controls within the area of a [StyleBox]. Useful for giving controls an outline.
	</description>
	<tutorials>
		<link title="Using Containers">$DOCS_URL/tutorials/ui/gui_containers.html</link>
		<link title="2D Role Playing Game (RPG) Demo">https://godotengine.org/asset-library/asset/2729</link>
	</tutorials>
	<members>
		<member name="mouse_filter" type="int" setter="set_mouse_filter" getter="get_mouse_filter" overrides="Control" enum="Control.MouseFilter" default="0" />
	</members>
	<theme_items>
		<theme_item name="panel" data_type="style" type="StyleBox">
			The style of [PanelContainer]'s background.
		</theme_item>
	</theme_items>
</class>