godot/doc/classes/Popup.xml

<?xml version="1.0" encoding="UTF-8" ?>
<class name="Popup" inherits="Window" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
	<brief_description>
		Base class for contextual windows and panels with fixed position.
	</brief_description>
	<description>
		[Popup] is a base class for contextual windows and panels with fixed position. It's a modal by default (see [member Window.popup_window]) and provides methods for implementing custom popup behavior.
	</description>
	<tutorials>
	</tutorials>
	<members>
		<member name="borderless" type="bool" setter="set_flag" getter="get_flag" overrides="Window" default="true" />
		<member name="popup_window" type="bool" setter="set_flag" getter="get_flag" overrides="Window" default="true" />
		<member name="transient" type="bool" setter="set_transient" getter="is_transient" overrides="Window" default="true" />
		<member name="unresizable" type="bool" setter="set_flag" getter="get_flag" overrides="Window" default="true" />
		<member name="visible" type="bool" setter="set_visible" getter="is_visible" overrides="Window" default="false" />
		<member name="wrap_controls" type="bool" setter="set_wrap_controls" getter="is_wrapping_controls" overrides="Window" default="true" />
	</members>
	<signals>
		<signal name="popup_hide">
			<description>
				Emitted when the popup is hidden.
			</description>
		</signal>
	</signals>
</class>