godot/doc/classes/RenderDataExtension.xml

<?xml version="1.0" encoding="UTF-8" ?>
<class name="RenderDataExtension" inherits="RenderData" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
	<brief_description>
		This class allows for a RenderData implementation to be made in GDExtension.
	</brief_description>
	<description>
		This class allows for a RenderData implementation to be made in GDExtension.
	</description>
	<tutorials>
	</tutorials>
	<methods>
		<method name="_get_camera_attributes" qualifiers="virtual const">
			<return type="RID" />
			<description>
				Implement this in GDExtension to return the [RID] for the implementation's camera attributes object.
			</description>
		</method>
		<method name="_get_environment" qualifiers="virtual const">
			<return type="RID" />
			<description>
				Implement this in GDExtension to return the [RID] of the implementation's environment object.
			</description>
		</method>
		<method name="_get_render_scene_buffers" qualifiers="virtual const">
			<return type="RenderSceneBuffers" />
			<description>
				Implement this in GDExtension to return the implementation's [RenderSceneBuffers] object.
			</description>
		</method>
		<method name="_get_render_scene_data" qualifiers="virtual const">
			<return type="RenderSceneData" />
			<description>
				Implement this in GDExtension to return the implementation's [RenderSceneDataExtension] object.
			</description>
		</method>
	</methods>
</class>