func print_enum(e: TileSet.TileShape) -> TileSet.TileShape:
print(e)
return e
func test():
var v: TileSet.TileShape
v = TileSet.TILE_SHAPE_SQUARE
v = print_enum(v)
v = print_enum(TileSet.TILE_SHAPE_SQUARE)
v = TileSet.TileShape.TILE_SHAPE_SQUARE
v = print_enum(v)
v = print_enum(TileSet.TileShape.TILE_SHAPE_SQUARE)
v = TileSet.TILE_SHAPE_ISOMETRIC
v = print_enum(v)
v = print_enum(TileSet.TILE_SHAPE_ISOMETRIC)
v = TileSet.TileShape.TILE_SHAPE_ISOMETRIC
v = print_enum(v)
v = print_enum(TileSet.TileShape.TILE_SHAPE_ISOMETRIC)