godot/modules/gdscript/tests/scripts/completion/get_node/local_typehint_scene_broad/native_local_typehint_scene_broad.cfg

[input]
scene="res://completion/get_node/get_node.tscn"
[output]
include=[
    ; Node
    {"display": "add_child(…)"},
    {"display": "owner"},
    {"display": "child_entered_tree"},

    ; AnimationPlayer
    {"display": "autoplay"},
    {"display": "play(…)"},
    {"display": "animation_changed"},
]