godot/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators.Tests/TestData/GeneratedSources/OuterClass.NestedClass_ScriptSerialization.generated.cs

using Godot;
using Godot.NativeInterop;

partial struct OuterClass
{
partial class NestedClass
{
    /// <inheritdoc/>
    [global::System.ComponentModel.EditorBrowsable(global::System.ComponentModel.EditorBrowsableState.Never)]
    protected override void SaveGodotObjectData(global::Godot.Bridge.GodotSerializationInfo info)
    {
        base.SaveGodotObjectData(info);
    }
    /// <inheritdoc/>
    [global::System.ComponentModel.EditorBrowsable(global::System.ComponentModel.EditorBrowsableState.Never)]
    protected override void RestoreGodotObjectData(global::Godot.Bridge.GodotSerializationInfo info)
    {
        base.RestoreGodotObjectData(info);
    }
}
}