using Godot;
public partial class ExportDiagnostics_GD0104 : Node
{
[Export]
public string {|GD0104:WriteOnlyProperty|} { set { } }
}
using Godot;
public partial class ExportDiagnostics_GD0104 : Node
{
[Export]
public string {|GD0104:WriteOnlyProperty|} { set { } }
}