using Godot;
namespace Godot.SourceGenerators.Sample
{
public partial class ExportedComplexStrings : Node
{
[Export]
private string _fieldInterpolated1 = $"The quick brown fox jumps over ({Engine.GetVersionInfo()})";
[Export]
private string _fieldInterpolated2 = $"The quick brown fox jumps over ({Engine.GetVersionInfo()["major"],0:G}) the lazy dog.";
[Export]
private string _fieldInterpolated3 = $"{((int)Engine.GetVersionInfo()["major"]) * -1 * -1:G} the lazy dog.";
[Export]
private string _fieldInterpolated4 = $"{":::fff,,}<,<}},,}]"}";
[Export]
public string PropertyInterpolated1
{
get;
private set;
} = $"The quick brown fox jumps over {GD.VarToStr($"the lazy {Engine.GetVersionInfo()} do")}g.";
}
}