godot/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/GodotClasses.cs

namespace Godot.SourceGenerators
{
    public static class GodotClasses
    {
        public const string GodotObject = "Godot.GodotObject";
        public const string Node = "Godot.Node";
        public const string AssemblyHasScriptsAttr = "Godot.AssemblyHasScriptsAttribute";
        public const string ExportAttr = "Godot.ExportAttribute";
        public const string ExportCategoryAttr = "Godot.ExportCategoryAttribute";
        public const string ExportGroupAttr = "Godot.ExportGroupAttribute";
        public const string ExportSubgroupAttr = "Godot.ExportSubgroupAttribute";
        public const string ExportToolButtonAttr = "Godot.ExportToolButtonAttribute";
        public const string SignalAttr = "Godot.SignalAttribute";
        public const string MustBeVariantAttr = "Godot.MustBeVariantAttribute";
        public const string GodotClassNameAttr = "Godot.GodotClassNameAttribute";
        public const string GlobalClassAttr = "Godot.GlobalClassAttribute";
        public const string ToolAttr = "Godot.ToolAttribute";
        public const string SystemFlagsAttr = "System.FlagsAttribute";
    }
}